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The developers of The Elder Scrolls Online would not call the long-running game an MMO, as it is more of a “virtual world” at this point

The developers of The Elder Scrolls Online do not really consider the long-running game to be an MMO, as it is currently more of a “virtual world”.

Matt Firor, director of ZeniMax Online Studios, says in an interview with GamesRadar+: “That’s why we don’t like to call it an MMO, because it carries so much baggage from 2001. And I made games in 2001, I’m responsible for a lot of that baggage.”

By Bronte

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